![]() It's supposed to be one on one communication ("For 1 hour, the chosen creatures can speak telepathically with you, and you can speak telepathically with them.") so often I'll just announce that I'm relaying the conversation between everyone so we can have a more natural conversation. While it's most obviously useful when sneaking ahead and relaying information back to the team, just activating it to keep in mental contact during role playing has also been a lot of fun. A friendly, happy character who just happens to be able to turn deadly if necessary has been a fun dichotomy!Īt a low level the most fun aspect for ME has been the psychic whispers feature. ![]() Though I have been having fun playing against that type with my character's personality. I completely agree that the soulknife has a lot of spooky, scary potential. ![]() Oh hi, Cally the warforged soulknife rogue here! :D ![]()
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